The Adler32 checksum on the data transferred through the codec so far. You probably don't need to look at this.
| C# | Visual Basic | Visual C++ | F# |
public int Adler32 { get; }
Public ReadOnly Property Adler32 As Integer Get
public: property int Adler32 { int get (); }
member Adler32 : int with get
Assembly: Keyoti3.RapidSpell.Silverlight (Module: Keyoti3.RapidSpell.Silverlight.dll) Version: 2.0.12.706 (2.0.12.706)