Listen to GUI events and perform actions depending on the button sending the event.
| C# | Visual Basic | Visual C++ | F# |
[ObsoleteAttribute("Use DialogView_Closing instead.", true)] protected virtual void CancelActionPerformed( Object sender, CancelEventArgs e )
<ObsoleteAttribute("Use DialogView_Closing instead.", true)> Protected Overridable Sub CancelActionPerformed ( sender As Object, e As CancelEventArgs )
protected: [ObsoleteAttribute(L"Use DialogView_Closing instead.", true)] virtual void CancelActionPerformed( Object^ sender, CancelEventArgs^ e )
[<ObsoleteAttribute("Use DialogView_Closing instead.", true)>] abstract CancelActionPerformed : sender : Object * e : CancelEventArgs -> unit [<ObsoleteAttribute("Use DialogView_Closing instead.", true)>] override CancelActionPerformed : sender : Object * e : CancelEventArgs -> unit
- sender (Object)
- e (CancelEventArgs)
Assembly: Keyoti3.RapidSpell.Silverlight (Module: Keyoti3.RapidSpell.Silverlight.dll) Version: 2.0.12.706 (2.0.12.706)