Keyoti RapidSpell Desktop .NET API Docs
GZipStream Constructor (stream, mode, level, leaveOpen)
APIKeyoti.RapidSpell.CompressionGZipStreamGZipStream(Stream, CompressionMode, CompressionLevel, Boolean)
Keyoti RapidSpell Desktop .NET
Create a GZipStream using the specified CompressionMode and the specified CompressionLevel, and explicitly specify whether the stream should be left open after Deflation or Inflation.
Declaration Syntax
C#C#Visual BasicVisual BasicVisual C++Visual C++F#F#
public GZipStream(
	Stream stream,
	CompressionMode mode,
	CompressionLevel level,
	bool leaveOpen
)
public GZipStream(
	Stream stream,
	CompressionMode mode,
	CompressionLevel level,
	bool leaveOpen
)
Public Sub New ( 
	stream As Stream,
	mode As CompressionMode,
	level As CompressionLevel,
	leaveOpen As Boolean
)
Public Sub New ( 
	stream As Stream,
	mode As CompressionMode,
	level As CompressionLevel,
	leaveOpen As Boolean
)
public:
GZipStream(
	Stream^ stream, 
	CompressionMode mode, 
	CompressionLevel level, 
	bool leaveOpen
)
public:
GZipStream(
	Stream^ stream, 
	CompressionMode mode, 
	CompressionLevel level, 
	bool leaveOpen
)
new : 
        stream : Stream * 
        mode : CompressionMode * 
        level : CompressionLevel * 
        leaveOpen : bool -> GZipStream
new : 
        stream : Stream * 
        mode : CompressionMode * 
        level : CompressionLevel * 
        leaveOpen : bool -> GZipStream
Parameters
stream (Stream)
The stream which will be read or written.
mode (CompressionMode)
Indicates whether the GZipStream will compress or decompress.
level (CompressionLevel)
A tuning knob to trade speed for effectiveness.
leaveOpen (Boolean)
true if the application would like the stream to remain open after inflation/deflation.
Remarks

This constructor allows the application to request that the captive stream remain open after the deflation or inflation occurs. By default, after Close() is called on the stream, the captive stream is also closed. In some cases this is not desired, for example if the stream is a memory stream that will be re-read after compressed data has been written to it. Specify true for the leaveOpen parameter to leave the stream open.

As noted in the class documentation, the CompressionMode (Compress or Decompress) also establishes the "direction" of the stream. A GZipStream with CompressionMode.Compress works only through Write(). A GZipStream with CompressionMode.Decompress works only through Read().

Examples
This example shows how to use a GZipStream to compress data.
 Copy imageCopy
using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
{
    using (var raw = System.IO.File.Create(outputFile))
    {
        using (Stream compressor = new GZipStream(raw, CompressionMode.Compress, CompressionLevel.BestCompression, true))
        {
            byte[] buffer = new byte[WORKING_BUFFER_SIZE];
            int n;
            while ((n= input.Read(buffer, 0, buffer.Length)) != 0)
            {
                compressor.Write(buffer, 0, n);
            }
        }
    }
}
Visual Basic Copy imageCopy
Dim outputFile As String = (fileToCompress & ".compressed")
Using input As Stream = File.OpenRead(fileToCompress)
    Using raw As FileStream = File.Create(outputFile)
    Using compressor As Stream = New GZipStream(raw, CompressionMode.Compress, CompressionLevel.BestCompression, True)
        Dim buffer As Byte() = New Byte(4096) {}
        Dim n As Integer = -1
        Do While (n <> 0)
            If (n > 0) Then
                compressor.Write(buffer, 0, n)
            End If
            n = input.Read(buffer, 0, buffer.Length)
        Loop
    End Using
    End Using
End Using

Assembly: Keyoti.RapidSpell.NET4 (Module: Keyoti.RapidSpell.NET4.dll) Version: 6.2.21.412